NPC Salesmen
2 posters
Hiraeth :: Community :: Suggestions
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NPC Salesmen
Title says it. It's basically a salesman that no one can buy from, other than get a response like "Don't let them see us talk!" or "Who are you?.." when you click on them. The idea is to have a couple of no interactive salesmen around that have different civilian models and unit models just to make the server seem a little more populated or the city not so empty. It could also break immersion for someone because they are stuck in the same animation, in the same spot, forever. Me and Peaky talked about it and we came to the decision to not have any of them around, but that we should ask the members what they think. So should we have them around or shouldn't we?
EDIT: Never mind, apparently the animations to the salesmen reset after every restart which would ruin this concept entirely. But even though, should we have a couple of normal salesmen around the map acting as npc's? (Like someone at the bar selling beer, or a fisherman at the shore selling fish.)
EDIT: Never mind, apparently the animations to the salesmen reset after every restart which would ruin this concept entirely. But even though, should we have a couple of normal salesmen around the map acting as npc's? (Like someone at the bar selling beer, or a fisherman at the shore selling fish.)
NoahtheBoah36- Super Admin
- Posts : 30
Join date : 2017-05-19
Age : 25
Location : Washington, D.C., USA
Re: NPC Salesmen
I agree. Also, when an OTA needs a sniper and there's no admin one (when a member gets OTA) then he's screwed, unless he can get one from the salesman. Just try not to make it abuseable.
Revitalize- Posts : 0
Join date : 2017-05-29
Hiraeth :: Community :: Suggestions
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